lix/src/nix/progress-bar.cc
Eelco Dolstra bbe97dff8b Make the Store API more type-safe
Most functions now take a StorePath argument rather than a Path (which
is just an alias for std::string). The StorePath constructor ensures
that the path is syntactically correct (i.e. it looks like
<store-dir>/<base32-hash>-<name>). Similarly, functions like
buildPaths() now take a StorePathWithOutputs, rather than abusing Path
by adding a '!<outputs>' suffix.

Note that the StorePath type is implemented in Rust. This involves
some hackery to allow Rust values to be used directly in C++, via a
helper type whose destructor calls the Rust type's drop()
function. The main issue is the dynamic nature of C++ move semantics:
after we have moved a Rust value, we should not call the drop function
on the original value. So when we move a value, we set the original
value to bitwise zero, and the destructor only calls drop() if the
value is not bitwise zero. This should be sufficient for most types.

Also lots of minor cleanups to the C++ API to make it more modern
(e.g. using std::optional and std::string_view in some places).
2019-12-10 22:06:05 +01:00

460 lines
14 KiB
C++

#include "progress-bar.hh"
#include "util.hh"
#include "sync.hh"
#include "store-api.hh"
#include "names.hh"
#include <atomic>
#include <map>
#include <thread>
namespace nix {
static std::string getS(const std::vector<Logger::Field> & fields, size_t n)
{
assert(n < fields.size());
assert(fields[n].type == Logger::Field::tString);
return fields[n].s;
}
static uint64_t getI(const std::vector<Logger::Field> & fields, size_t n)
{
assert(n < fields.size());
assert(fields[n].type == Logger::Field::tInt);
return fields[n].i;
}
static std::string_view storePathToName(std::string_view path)
{
auto base = baseNameOf(path);
auto i = base.find('-');
return i == std::string::npos ? base.substr(0, 0) : base.substr(i + 1);
}
class ProgressBar : public Logger
{
private:
struct ActInfo
{
std::string s, lastLine, phase;
ActivityType type = actUnknown;
uint64_t done = 0;
uint64_t expected = 0;
uint64_t running = 0;
uint64_t failed = 0;
std::map<ActivityType, uint64_t> expectedByType;
bool visible = true;
ActivityId parent;
std::optional<std::string> name;
};
struct ActivitiesByType
{
std::map<ActivityId, std::list<ActInfo>::iterator> its;
uint64_t done = 0;
uint64_t expected = 0;
uint64_t failed = 0;
};
struct State
{
std::list<ActInfo> activities;
std::map<ActivityId, std::list<ActInfo>::iterator> its;
std::map<ActivityType, ActivitiesByType> activitiesByType;
uint64_t filesLinked = 0, bytesLinked = 0;
uint64_t corruptedPaths = 0, untrustedPaths = 0;
bool active = true;
bool haveUpdate = true;
};
Sync<State> state_;
std::thread updateThread;
std::condition_variable quitCV, updateCV;
bool printBuildLogs;
bool isTTY;
public:
ProgressBar(bool printBuildLogs, bool isTTY)
: printBuildLogs(printBuildLogs)
, isTTY(isTTY)
{
state_.lock()->active = isTTY;
updateThread = std::thread([&]() {
auto state(state_.lock());
while (state->active) {
if (!state->haveUpdate)
state.wait(updateCV);
draw(*state);
state.wait_for(quitCV, std::chrono::milliseconds(50));
}
});
}
~ProgressBar()
{
stop();
updateThread.join();
}
void stop()
{
auto state(state_.lock());
if (!state->active) return;
state->active = false;
std::string status = getStatus(*state);
writeToStderr("\r\e[K");
if (status != "")
writeToStderr("[" + status + "]\n");
updateCV.notify_one();
quitCV.notify_one();
}
void log(Verbosity lvl, const FormatOrString & fs) override
{
auto state(state_.lock());
log(*state, lvl, fs.s);
}
void log(State & state, Verbosity lvl, const std::string & s)
{
if (state.active) {
writeToStderr("\r\e[K" + filterANSIEscapes(s, !isTTY) + ANSI_NORMAL "\n");
draw(state);
} else {
auto s2 = s + ANSI_NORMAL "\n";
if (!isTTY) s2 = filterANSIEscapes(s2, true);
writeToStderr(s2);
}
}
void startActivity(ActivityId act, Verbosity lvl, ActivityType type,
const std::string & s, const Fields & fields, ActivityId parent) override
{
auto state(state_.lock());
if (lvl <= verbosity && !s.empty())
log(*state, lvl, s + "...");
state->activities.emplace_back(ActInfo());
auto i = std::prev(state->activities.end());
i->s = s;
i->type = type;
i->parent = parent;
state->its.emplace(act, i);
state->activitiesByType[type].its.emplace(act, i);
if (type == actBuild) {
auto name = storePathToName(getS(fields, 0));
if (hasSuffix(name, ".drv"))
name = name.substr(name.size() - 4);
i->s = fmt("building " ANSI_BOLD "%s" ANSI_NORMAL, name);
auto machineName = getS(fields, 1);
if (machineName != "")
i->s += fmt(" on " ANSI_BOLD "%s" ANSI_NORMAL, machineName);
auto curRound = getI(fields, 2);
auto nrRounds = getI(fields, 3);
if (nrRounds != 1)
i->s += fmt(" (round %d/%d)", curRound, nrRounds);
i->name = DrvName(name).name;
}
if (type == actSubstitute) {
auto name = storePathToName(getS(fields, 0));
auto sub = getS(fields, 1);
i->s = fmt(
hasPrefix(sub, "local")
? "copying " ANSI_BOLD "%s" ANSI_NORMAL " from %s"
: "fetching " ANSI_BOLD "%s" ANSI_NORMAL " from %s",
name, sub);
}
if (type == actPostBuildHook) {
auto name = storePathToName(getS(fields, 0));
if (hasSuffix(name, ".drv"))
name = name.substr(name.size() - 4);
i->s = fmt("post-build " ANSI_BOLD "%s" ANSI_NORMAL, name);
i->name = DrvName(name).name;
}
if (type == actQueryPathInfo) {
auto name = storePathToName(getS(fields, 0));
i->s = fmt("querying " ANSI_BOLD "%s" ANSI_NORMAL " on %s", name, getS(fields, 1));
}
if ((type == actDownload && hasAncestor(*state, actCopyPath, parent))
|| (type == actDownload && hasAncestor(*state, actQueryPathInfo, parent))
|| (type == actCopyPath && hasAncestor(*state, actSubstitute, parent)))
i->visible = false;
update(*state);
}
/* Check whether an activity has an ancestore with the specified
type. */
bool hasAncestor(State & state, ActivityType type, ActivityId act)
{
while (act != 0) {
auto i = state.its.find(act);
if (i == state.its.end()) break;
if (i->second->type == type) return true;
act = i->second->parent;
}
return false;
}
void stopActivity(ActivityId act) override
{
auto state(state_.lock());
auto i = state->its.find(act);
if (i != state->its.end()) {
auto & actByType = state->activitiesByType[i->second->type];
actByType.done += i->second->done;
actByType.failed += i->second->failed;
for (auto & j : i->second->expectedByType)
state->activitiesByType[j.first].expected -= j.second;
actByType.its.erase(act);
state->activities.erase(i->second);
state->its.erase(i);
}
update(*state);
}
void result(ActivityId act, ResultType type, const std::vector<Field> & fields) override
{
auto state(state_.lock());
if (type == resFileLinked) {
state->filesLinked++;
state->bytesLinked += getI(fields, 0);
update(*state);
}
else if (type == resBuildLogLine || type == resPostBuildLogLine) {
auto lastLine = trim(getS(fields, 0));
if (!lastLine.empty()) {
auto i = state->its.find(act);
assert(i != state->its.end());
ActInfo info = *i->second;
if (printBuildLogs) {
auto suffix = "> ";
if (type == resPostBuildLogLine) {
suffix = " (post)> ";
}
log(*state, lvlInfo, ANSI_FAINT + info.name.value_or("unnamed") + suffix + ANSI_NORMAL + lastLine);
} else {
state->activities.erase(i->second);
info.lastLine = lastLine;
state->activities.emplace_back(info);
i->second = std::prev(state->activities.end());
update(*state);
}
}
}
else if (type == resUntrustedPath) {
state->untrustedPaths++;
update(*state);
}
else if (type == resCorruptedPath) {
state->corruptedPaths++;
update(*state);
}
else if (type == resSetPhase) {
auto i = state->its.find(act);
assert(i != state->its.end());
i->second->phase = getS(fields, 0);
update(*state);
}
else if (type == resProgress) {
auto i = state->its.find(act);
assert(i != state->its.end());
ActInfo & actInfo = *i->second;
actInfo.done = getI(fields, 0);
actInfo.expected = getI(fields, 1);
actInfo.running = getI(fields, 2);
actInfo.failed = getI(fields, 3);
update(*state);
}
else if (type == resSetExpected) {
auto i = state->its.find(act);
assert(i != state->its.end());
ActInfo & actInfo = *i->second;
auto type = (ActivityType) getI(fields, 0);
auto & j = actInfo.expectedByType[type];
state->activitiesByType[type].expected -= j;
j = getI(fields, 1);
state->activitiesByType[type].expected += j;
update(*state);
}
}
void update(State & state)
{
state.haveUpdate = true;
updateCV.notify_one();
}
void draw(State & state)
{
state.haveUpdate = false;
if (!state.active) return;
std::string line;
std::string status = getStatus(state);
if (!status.empty()) {
line += '[';
line += status;
line += "]";
}
if (!state.activities.empty()) {
if (!status.empty()) line += " ";
auto i = state.activities.rbegin();
while (i != state.activities.rend() && (!i->visible || (i->s.empty() && i->lastLine.empty())))
++i;
if (i != state.activities.rend()) {
line += i->s;
if (!i->phase.empty()) {
line += " (";
line += i->phase;
line += ")";
}
if (!i->lastLine.empty()) {
if (!i->s.empty()) line += ": ";
line += i->lastLine;
}
}
}
auto width = getWindowSize().second;
if (width <= 0) width = std::numeric_limits<decltype(width)>::max();
writeToStderr("\r" + filterANSIEscapes(line, false, width) + "\e[K");
}
std::string getStatus(State & state)
{
auto MiB = 1024.0 * 1024.0;
std::string res;
auto renderActivity = [&](ActivityType type, const std::string & itemFmt, const std::string & numberFmt = "%d", double unit = 1) {
auto & act = state.activitiesByType[type];
uint64_t done = act.done, expected = act.done, running = 0, failed = act.failed;
for (auto & j : act.its) {
done += j.second->done;
expected += j.second->expected;
running += j.second->running;
failed += j.second->failed;
}
expected = std::max(expected, act.expected);
std::string s;
if (running || done || expected || failed) {
if (running)
if (expected != 0)
s = fmt(ANSI_BLUE + numberFmt + ANSI_NORMAL "/" ANSI_GREEN + numberFmt + ANSI_NORMAL "/" + numberFmt,
running / unit, done / unit, expected / unit);
else
s = fmt(ANSI_BLUE + numberFmt + ANSI_NORMAL "/" ANSI_GREEN + numberFmt + ANSI_NORMAL,
running / unit, done / unit);
else if (expected != done)
if (expected != 0)
s = fmt(ANSI_GREEN + numberFmt + ANSI_NORMAL "/" + numberFmt,
done / unit, expected / unit);
else
s = fmt(ANSI_GREEN + numberFmt + ANSI_NORMAL, done / unit);
else
s = fmt(done ? ANSI_GREEN + numberFmt + ANSI_NORMAL : numberFmt, done / unit);
s = fmt(itemFmt, s);
if (failed)
s += fmt(" (" ANSI_RED "%d failed" ANSI_NORMAL ")", failed / unit);
}
return s;
};
auto showActivity = [&](ActivityType type, const std::string & itemFmt, const std::string & numberFmt = "%d", double unit = 1) {
auto s = renderActivity(type, itemFmt, numberFmt, unit);
if (s.empty()) return;
if (!res.empty()) res += ", ";
res += s;
};
showActivity(actBuilds, "%s built");
auto s1 = renderActivity(actCopyPaths, "%s copied");
auto s2 = renderActivity(actCopyPath, "%s MiB", "%.1f", MiB);
if (!s1.empty() || !s2.empty()) {
if (!res.empty()) res += ", ";
if (s1.empty()) res += "0 copied"; else res += s1;
if (!s2.empty()) { res += " ("; res += s2; res += ')'; }
}
showActivity(actDownload, "%s MiB DL", "%.1f", MiB);
{
auto s = renderActivity(actOptimiseStore, "%s paths optimised");
if (s != "") {
s += fmt(", %.1f MiB / %d inodes freed", state.bytesLinked / MiB, state.filesLinked);
if (!res.empty()) res += ", ";
res += s;
}
}
// FIXME: don't show "done" paths in green.
showActivity(actVerifyPaths, "%s paths verified");
if (state.corruptedPaths) {
if (!res.empty()) res += ", ";
res += fmt(ANSI_RED "%d corrupted" ANSI_NORMAL, state.corruptedPaths);
}
if (state.untrustedPaths) {
if (!res.empty()) res += ", ";
res += fmt(ANSI_RED "%d untrusted" ANSI_NORMAL, state.untrustedPaths);
}
return res;
}
};
void startProgressBar(bool printBuildLogs)
{
logger = new ProgressBar(printBuildLogs, isatty(STDERR_FILENO));
}
void stopProgressBar()
{
auto progressBar = dynamic_cast<ProgressBar *>(logger);
if (progressBar) progressBar->stop();
}
}