lix/src/libstore/local-store.hh
Eelco Dolstra def5160b61 Clear any immutable bits in the Nix store
Doing this once makes subsequent operations like garbage collecting
more efficient since we don't have to call makeMutable() first.
2013-01-03 12:59:23 +01:00

329 lines
9 KiB
C++

#pragma once
#include <string>
#include "store-api.hh"
#include "util.hh"
#include "pathlocks.hh"
class sqlite3;
class sqlite3_stmt;
namespace nix {
/* Nix store and database schema version. Version 1 (or 0) was Nix <=
0.7. Version 2 was Nix 0.8 and 0.9. Version 3 is Nix 0.10.
Version 4 is Nix 0.11. Version 5 is Nix 0.12-0.16. Version 6 is
Nix 1.0. Version 7 is Nix 1.3. */
const int nixSchemaVersion = 7;
extern string drvsLogDir;
struct Derivation;
struct OptimiseStats
{
unsigned long totalFiles;
unsigned long sameContents;
unsigned long filesLinked;
unsigned long long bytesFreed;
unsigned long long blocksFreed;
OptimiseStats()
{
totalFiles = sameContents = filesLinked = 0;
bytesFreed = blocksFreed = 0;
}
};
struct RunningSubstituter
{
Pid pid;
AutoCloseFD to, from, error;
};
/* Wrapper object to close the SQLite database automatically. */
struct SQLite
{
sqlite3 * db;
SQLite() { db = 0; }
~SQLite();
operator sqlite3 * () { return db; }
};
/* Wrapper object to create and destroy SQLite prepared statements. */
struct SQLiteStmt
{
sqlite3 * db;
sqlite3_stmt * stmt;
unsigned int curArg;
SQLiteStmt() { stmt = 0; }
void create(sqlite3 * db, const string & s);
void reset();
~SQLiteStmt();
operator sqlite3_stmt * () { return stmt; }
void bind(const string & value);
void bind(int value);
void bind64(long long value);
void bind();
};
class LocalStore : public StoreAPI
{
private:
typedef std::map<Path, RunningSubstituter> RunningSubstituters;
RunningSubstituters runningSubstituters;
Path linksDir;
public:
/* Initialise the local store, upgrading the schema if
necessary. */
LocalStore(bool reserveSpace = true);
~LocalStore();
/* Implementations of abstract store API methods. */
bool isValidPath(const Path & path);
PathSet queryValidPaths(const PathSet & paths);
PathSet queryAllValidPaths();
ValidPathInfo queryPathInfo(const Path & path);
Hash queryPathHash(const Path & path);
void queryReferences(const Path & path, PathSet & references);
void queryReferrers(const Path & path, PathSet & referrers);
Path queryDeriver(const Path & path);
PathSet queryValidDerivers(const Path & path);
PathSet queryDerivationOutputs(const Path & path);
StringSet queryDerivationOutputNames(const Path & path);
Path queryPathFromHashPart(const string & hashPart);
PathSet querySubstitutablePaths(const PathSet & paths);
void querySubstitutablePathInfos(const Path & substituter,
PathSet & paths, SubstitutablePathInfos & infos);
void querySubstitutablePathInfos(const PathSet & paths,
SubstitutablePathInfos & infos);
Path addToStore(const Path & srcPath,
bool recursive = true, HashType hashAlgo = htSHA256,
PathFilter & filter = defaultPathFilter, bool repair = false);
/* Like addToStore(), but the contents of the path are contained
in `dump', which is either a NAR serialisation (if recursive ==
true) or simply the contents of a regular file (if recursive ==
false). */
Path addToStoreFromDump(const string & dump, const string & name,
bool recursive = true, HashType hashAlgo = htSHA256, bool repair = false);
Path addTextToStore(const string & name, const string & s,
const PathSet & references, bool repair = false);
void exportPath(const Path & path, bool sign,
Sink & sink);
Paths importPaths(bool requireSignature, Source & source);
void buildPaths(const PathSet & paths, bool repair = false);
void ensurePath(const Path & path);
void addTempRoot(const Path & path);
void addIndirectRoot(const Path & path);
void syncWithGC();
Roots findRoots();
void collectGarbage(const GCOptions & options, GCResults & results);
/* Optimise the disk space usage of the Nix store by hard-linking
files with the same contents. */
void optimiseStore(OptimiseStats & stats);
/* Optimise a single store path. */
void optimisePath(const Path & path);
/* Check the integrity of the Nix store. Returns true if errors
remain. */
bool verifyStore(bool checkContents, bool repair);
/* Register the validity of a path, i.e., that `path' exists, that
the paths referenced by it exists, and in the case of an output
path of a derivation, that it has been produced by a succesful
execution of the derivation (or something equivalent). Also
register the hash of the file system contents of the path. The
hash must be a SHA-256 hash. */
void registerValidPath(const ValidPathInfo & info);
void registerValidPaths(const ValidPathInfos & infos);
/* Register that the build of a derivation with output `path' has
failed. */
void registerFailedPath(const Path & path);
/* Query whether `path' previously failed to build. */
bool hasPathFailed(const Path & path);
PathSet queryFailedPaths();
void clearFailedPaths(const PathSet & paths);
void vacuumDB();
/* Repair the contents of the given path by redownloading it using
a substituter (if available). */
void repairPath(const Path & path);
/* Check whether the given valid path exists and has the right
contents. */
bool pathContentsGood(const Path & path);
void markContentsGood(const Path & path);
void setSubstituterEnv();
private:
Path schemaPath;
/* Lock file used for upgrading. */
AutoCloseFD globalLock;
/* The SQLite database object. */
SQLite db;
/* Some precompiled SQLite statements. */
SQLiteStmt stmtRegisterValidPath;
SQLiteStmt stmtUpdatePathInfo;
SQLiteStmt stmtAddReference;
SQLiteStmt stmtQueryPathInfo;
SQLiteStmt stmtQueryReferences;
SQLiteStmt stmtQueryReferrers;
SQLiteStmt stmtInvalidatePath;
SQLiteStmt stmtRegisterFailedPath;
SQLiteStmt stmtHasPathFailed;
SQLiteStmt stmtQueryFailedPaths;
SQLiteStmt stmtClearFailedPath;
SQLiteStmt stmtAddDerivationOutput;
SQLiteStmt stmtQueryValidDerivers;
SQLiteStmt stmtQueryDerivationOutputs;
SQLiteStmt stmtQueryPathFromHashPart;
/* Cache for pathContentsGood(). */
std::map<Path, bool> pathContentsGoodCache;
bool didSetSubstituterEnv;
int getSchema();
void openDB(bool create);
void makeStoreWritable();
unsigned long long queryValidPathId(const Path & path);
unsigned long long addValidPath(const ValidPathInfo & info, bool checkOutputs = true);
void addReference(unsigned long long referrer, unsigned long long reference);
void appendReferrer(const Path & from, const Path & to, bool lock);
void rewriteReferrers(const Path & path, bool purge, PathSet referrers);
void invalidatePath(const Path & path);
/* Delete a path from the Nix store. */
void invalidatePathChecked(const Path & path);
void verifyPath(const Path & path, const PathSet & store,
PathSet & done, PathSet & validPaths, bool repair, bool & errors);
void updatePathInfo(const ValidPathInfo & info);
void upgradeStore6();
void upgradeStore7();
PathSet queryValidPathsOld();
ValidPathInfo queryPathInfoOld(const Path & path);
struct GCState;
void deleteGarbage(GCState & state, const Path & path);
void tryToDelete(GCState & state, const Path & path);
bool canReachRoot(GCState & state, PathSet & visited, const Path & path);
void deletePathRecursive(GCState & state, const Path & path);
bool isActiveTempFile(const GCState & state,
const Path & path, const string & suffix);
int openGCLock(LockType lockType);
void removeUnusedLinks(const GCState & state);
void startSubstituter(const Path & substituter,
RunningSubstituter & runningSubstituter);
Path createTempDirInStore();
Path importPath(bool requireSignature, Source & source);
void checkDerivationOutputs(const Path & drvPath, const Derivation & drv);
void optimisePath_(OptimiseStats & stats, const Path & path);
};
/* "Fix", or canonicalise, the meta-data of the files in a store path
after it has been built. In particular:
- the last modification date on each file is set to 1 (i.e.,
00:00:01 1/1/1970 UTC)
- the permissions are set of 444 or 555 (i.e., read-only with or
without execute permission; setuid bits etc. are cleared)
- the owner and group are set to the Nix user and group, if we're
in a setuid Nix installation. */
void canonicalisePathMetaData(const Path & path);
void canonicalisePathMetaData(const Path & path, bool recurse);
MakeError(PathInUse, Error);
/* Whether we are root. */
bool amPrivileged();
/* Recursively change the ownership of `path' to the current uid. */
void getOwnership(const Path & path);
/* Like deletePath(), but changes the ownership of `path' using the
setuid wrapper if necessary (and possible). */
void deletePathWrapped(const Path & path, unsigned long long & bytesFreed);
void deletePathWrapped(const Path & path);
}