forked from lix-project/lix
Merge branch 'attr-set-hh' of https://github.com/nbp/nix
Conflicts: src/libexpr/eval.cc
This commit is contained in:
commit
19eddecc0f
59
src/libexpr/attr-set.cc
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59
src/libexpr/attr-set.cc
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#include "attr-set.hh"
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#include "eval.hh"
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#include <algorithm>
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namespace nix {
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static void * allocBytes(size_t n)
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{
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void * p;
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#if HAVE_BOEHMGC
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p = GC_malloc(n);
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#else
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p = malloc(n);
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#endif
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if (!p) throw std::bad_alloc();
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return p;
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}
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/* Allocate a new array of attributes for an attribute set with a specific
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capacity. The space is implicitly reserved after the Bindings
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structure. */
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Bindings * EvalState::allocBindings(Bindings::size_t capacity)
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{
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return new (allocBytes(sizeof(Bindings) + sizeof(Attr) * capacity)) Bindings(capacity);
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}
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void EvalState::mkAttrs(Value & v, unsigned int expected)
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{
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clearValue(v);
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v.type = tAttrs;
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v.attrs = allocBindings(expected);
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nrAttrsets++;
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nrAttrsInAttrsets += expected;
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}
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/* Create a new attribute named 'name' on an existing attribute set stored
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in 'vAttrs' and return the newly allocated Value which is associated with
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this attribute. */
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Value * EvalState::allocAttr(Value & vAttrs, const Symbol & name)
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{
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Value * v = allocValue();
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vAttrs.attrs->push_back(Attr(name, v));
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return v;
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}
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void Bindings::sort()
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{
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std::sort(begin(), end());
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}
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}
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82
src/libexpr/attr-set.hh
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82
src/libexpr/attr-set.hh
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#pragma once
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#include "nixexpr.hh"
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#include "symbol-table.hh"
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#include <algorithm>
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namespace nix {
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class EvalState;
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struct Value;
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/* Map one attribute name to its value. */
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struct Attr
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{
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Symbol name;
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Value * value;
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Pos * pos;
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Attr(Symbol name, Value * value, Pos * pos = &noPos)
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: name(name), value(value), pos(pos) { };
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Attr() : pos(&noPos) { };
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bool operator < (const Attr & a) const
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{
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return name < a.name;
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}
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};
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/* Bindings contains all the attributes of an attribute set. It is defined
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by its size and its capacity, the capacity being the number of Attr
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elements allocated after this structure, while the size corresponds to
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the number of elements already inserted in this structure. */
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class Bindings
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{
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public:
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typedef uint32_t size_t;
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private:
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size_t size_, capacity_;
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Attr attrs[0];
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Bindings(size_t capacity) : size_(0), capacity_(capacity) { }
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Bindings(const Bindings & bindings) = delete;
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public:
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size_t size() const { return size_; }
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bool empty() const { return !size_; }
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typedef Attr * iterator;
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void push_back(const Attr & attr)
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{
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assert(size_ < capacity_);
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attrs[size_++] = attr;
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}
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iterator find(const Symbol & name)
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{
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Attr key(name, 0);
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iterator i = std::lower_bound(begin(), end(), key);
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if (i != end() && i->name == name) return i;
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return end();
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}
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iterator begin() { return &attrs[0]; }
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iterator end() { return &attrs[size_]; }
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Attr & operator[](size_t pos)
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{
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return attrs[pos];
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}
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void sort();
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size_t capacity() { return capacity_; }
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friend class EvalState;
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};
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}
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@ -55,12 +55,6 @@ static void * allocBytes(size_t n)
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}
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void Bindings::sort()
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{
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std::sort(begin(), end());
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}
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static void printValue(std::ostream & str, std::set<const Value *> & active, const Value & v)
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{
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checkInterrupt();
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}
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Value * EvalState::allocAttr(Value & vAttrs, const Symbol & name)
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{
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Value * v = allocValue();
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vAttrs.attrs->push_back(Attr(name, v));
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return v;
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}
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Bindings * EvalState::allocBindings(Bindings::size_t capacity)
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{
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return new (allocBytes(sizeof(Bindings) + sizeof(Attr) * capacity)) Bindings(capacity);
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}
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void EvalState::mkList(Value & v, unsigned int size)
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{
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clearValue(v);
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}
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void EvalState::mkAttrs(Value & v, unsigned int expected)
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{
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clearValue(v);
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v.type = tAttrs;
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v.attrs = allocBindings(expected);
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nrAttrsets++;
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nrAttrsInAttrsets += expected;
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}
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unsigned long nrThunks = 0;
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static inline void mkThunk(Value & v, Env & env, Expr * expr)
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@ -1,5 +1,6 @@
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#pragma once
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#include "attr-set.hh"
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#include "value.hh"
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#include "nixexpr.hh"
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#include "symbol-table.hh"
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@ -18,70 +19,6 @@ namespace nix {
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class EvalState;
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struct Attr
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{
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Symbol name;
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Value * value;
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Pos * pos;
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Attr(Symbol name, Value * value, Pos * pos = &noPos)
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: name(name), value(value), pos(pos) { };
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Attr() : pos(&noPos) { };
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bool operator < (const Attr & a) const
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{
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return name < a.name;
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}
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};
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class Bindings
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{
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public:
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typedef uint32_t size_t;
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private:
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size_t size_, capacity_;
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Attr attrs[0];
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Bindings(size_t capacity) : size_(0), capacity_(capacity) { }
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Bindings(const Bindings & bindings) = delete;
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public:
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size_t size() const { return size_; }
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bool empty() const { return !size_; }
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typedef Attr * iterator;
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void push_back(const Attr & attr)
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{
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assert(size_ < capacity_);
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attrs[size_++] = attr;
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}
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iterator find(const Symbol & name)
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{
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Attr key(name, 0);
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iterator i = std::lower_bound(begin(), end(), key);
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if (i != end() && i->name == name) return i;
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return end();
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}
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iterator begin() { return &attrs[0]; }
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iterator end() { return &attrs[size_]; }
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Attr & operator[](size_t pos)
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{
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return attrs[pos];
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}
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void sort();
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size_t capacity() { return capacity_; }
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friend class EvalState;
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};
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typedef void (* PrimOpFun) (EvalState & state, const Pos & pos, Value * * args, Value & v);
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