forked from lix-project/lix
bbe97dff8b
Most functions now take a StorePath argument rather than a Path (which is just an alias for std::string). The StorePath constructor ensures that the path is syntactically correct (i.e. it looks like <store-dir>/<base32-hash>-<name>). Similarly, functions like buildPaths() now take a StorePathWithOutputs, rather than abusing Path by adding a '!<outputs>' suffix. Note that the StorePath type is implemented in Rust. This involves some hackery to allow Rust values to be used directly in C++, via a helper type whose destructor calls the Rust type's drop() function. The main issue is the dynamic nature of C++ move semantics: after we have moved a Rust value, we should not call the drop function on the original value. So when we move a value, we set the original value to bitwise zero, and the destructor only calls drop() if the value is not bitwise zero. This should be sufficient for most types. Also lots of minor cleanups to the C++ API to make it more modern (e.g. using std::optional and std::string_view in some places).
158 lines
5.8 KiB
C++
158 lines
5.8 KiB
C++
#include "user-env.hh"
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#include "util.hh"
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#include "derivations.hh"
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#include "store-api.hh"
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#include "globals.hh"
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#include "shared.hh"
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#include "eval.hh"
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#include "eval-inline.hh"
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#include "profiles.hh"
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namespace nix {
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DrvInfos queryInstalled(EvalState & state, const Path & userEnv)
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{
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DrvInfos elems;
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Path manifestFile = userEnv + "/manifest.nix";
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if (pathExists(manifestFile)) {
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Value v;
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state.evalFile(manifestFile, v);
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Bindings & bindings(*state.allocBindings(0));
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getDerivations(state, v, "", bindings, elems, false);
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}
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return elems;
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}
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bool createUserEnv(EvalState & state, DrvInfos & elems,
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const Path & profile, bool keepDerivations,
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const string & lockToken)
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{
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/* Build the components in the user environment, if they don't
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exist already. */
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std::vector<StorePathWithOutputs> drvsToBuild;
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for (auto & i : elems)
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if (i.queryDrvPath() != "")
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drvsToBuild.push_back({state.store->parseStorePath(i.queryDrvPath())});
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debug(format("building user environment dependencies"));
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state.store->buildPaths(drvsToBuild, state.repair ? bmRepair : bmNormal);
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/* Construct the whole top level derivation. */
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StorePathSet references;
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Value manifest;
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state.mkList(manifest, elems.size());
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unsigned int n = 0;
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for (auto & i : elems) {
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/* Create a pseudo-derivation containing the name, system,
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output paths, and optionally the derivation path, as well
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as the meta attributes. */
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Path drvPath = keepDerivations ? i.queryDrvPath() : "";
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Value & v(*state.allocValue());
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manifest.listElems()[n++] = &v;
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state.mkAttrs(v, 16);
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mkString(*state.allocAttr(v, state.sType), "derivation");
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mkString(*state.allocAttr(v, state.sName), i.queryName());
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auto system = i.querySystem();
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if (!system.empty())
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mkString(*state.allocAttr(v, state.sSystem), system);
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mkString(*state.allocAttr(v, state.sOutPath), i.queryOutPath());
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if (drvPath != "")
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mkString(*state.allocAttr(v, state.sDrvPath), i.queryDrvPath());
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// Copy each output meant for installation.
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DrvInfo::Outputs outputs = i.queryOutputs(true);
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Value & vOutputs = *state.allocAttr(v, state.sOutputs);
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state.mkList(vOutputs, outputs.size());
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unsigned int m = 0;
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for (auto & j : outputs) {
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mkString(*(vOutputs.listElems()[m++] = state.allocValue()), j.first);
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Value & vOutputs = *state.allocAttr(v, state.symbols.create(j.first));
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state.mkAttrs(vOutputs, 2);
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mkString(*state.allocAttr(vOutputs, state.sOutPath), j.second);
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/* This is only necessary when installing store paths, e.g.,
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`nix-env -i /nix/store/abcd...-foo'. */
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state.store->addTempRoot(state.store->parseStorePath(j.second));
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state.store->ensurePath(state.store->parseStorePath(j.second));
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references.insert(state.store->parseStorePath(j.second));
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}
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// Copy the meta attributes.
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Value & vMeta = *state.allocAttr(v, state.sMeta);
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state.mkAttrs(vMeta, 16);
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StringSet metaNames = i.queryMetaNames();
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for (auto & j : metaNames) {
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Value * v = i.queryMeta(j);
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if (!v) continue;
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vMeta.attrs->push_back(Attr(state.symbols.create(j), v));
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}
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vMeta.attrs->sort();
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v.attrs->sort();
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if (drvPath != "") references.insert(state.store->parseStorePath(drvPath));
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}
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/* Also write a copy of the list of user environment elements to
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the store; we need it for future modifications of the
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environment. */
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auto manifestFile = state.store->addTextToStore("env-manifest.nix",
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fmt("%s", manifest), references);
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/* Get the environment builder expression. */
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Value envBuilder;
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state.evalFile(state.findFile("nix/buildenv.nix"), envBuilder);
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/* Construct a Nix expression that calls the user environment
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builder with the manifest as argument. */
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Value args, topLevel;
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state.mkAttrs(args, 3);
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mkString(*state.allocAttr(args, state.symbols.create("manifest")),
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state.store->printStorePath(manifestFile), {state.store->printStorePath(manifestFile)});
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args.attrs->push_back(Attr(state.symbols.create("derivations"), &manifest));
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args.attrs->sort();
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mkApp(topLevel, envBuilder, args);
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/* Evaluate it. */
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debug("evaluating user environment builder");
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state.forceValue(topLevel);
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PathSet context;
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Attr & aDrvPath(*topLevel.attrs->find(state.sDrvPath));
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auto topLevelDrv = state.store->parseStorePath(state.coerceToPath(aDrvPath.pos ? *(aDrvPath.pos) : noPos, *(aDrvPath.value), context));
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Attr & aOutPath(*topLevel.attrs->find(state.sOutPath));
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Path topLevelOut = state.coerceToPath(aOutPath.pos ? *(aOutPath.pos) : noPos, *(aOutPath.value), context);
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/* Realise the resulting store expression. */
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debug("building user environment");
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std::vector<StorePathWithOutputs> topLevelDrvs;
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topLevelDrvs.push_back(StorePathWithOutputs{topLevelDrv.clone()});
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state.store->buildPaths(topLevelDrvs, state.repair ? bmRepair : bmNormal);
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/* Switch the current user environment to the output path. */
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auto store2 = state.store.dynamic_pointer_cast<LocalFSStore>();
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if (store2) {
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PathLocks lock;
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lockProfile(lock, profile);
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Path lockTokenCur = optimisticLockProfile(profile);
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if (lockToken != lockTokenCur) {
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printError(format("profile '%1%' changed while we were busy; restarting") % profile);
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return false;
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}
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debug(format("switching to new user environment"));
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Path generation = createGeneration(ref<LocalFSStore>(store2), profile, topLevelOut);
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switchLink(profile, generation);
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}
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return true;
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}
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}
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