Add a clearer error message for InvalidPathError during evaluation

Part of #270, #271

Change-Id: I864d7340f26d3c0f9c45db7b6b545face38d8294
This commit is contained in:
julia 2024-05-18 18:57:38 +10:00
parent 0fa289f559
commit 6c311a4afa
2 changed files with 14 additions and 1 deletions

View file

@ -47,12 +47,16 @@ MakeError(MissingArgumentError, EvalError);
MakeError(RestrictedPathError, Error);
MakeError(InfiniteRecursionError, EvalError);
/**
* Represents an exception due to an invalid path; that is, it does not exist.
* It corresponds to `!Store::validPath()`.
*/
struct InvalidPathError : public EvalError
{
public:
Path path;
InvalidPathError(EvalState & state, const Path & path)
: EvalError(state, "path '%s' is not valid", path)
: EvalError(state, "path '%s' did not exist in the store during evaluation", path)
{
}
};

View file

@ -62,10 +62,18 @@ MakeError(SubstError, Error);
* denotes a permanent build failure
*/
MakeError(BuildError, Error);
/**
* denotes that a path in the store did not exist (but it could, had it
* been put there, i.e. it is still legal).
*/
MakeError(InvalidPath, Error);
MakeError(Unsupported, Error);
MakeError(SubstituteGone, Error);
MakeError(SubstituterDisabled, Error);
/**
* denotes that a path could not possibly be a store path.
* e.g. outside of the nix store, illegal characters in the name, etc.
*/
MakeError(BadStorePath, Error);
MakeError(InvalidStoreURI, Error);
@ -328,6 +336,7 @@ public:
/**
* Check whether a path is valid.
* A path is valid when it exists in the store *now*.
*/
bool isValidPath(const StorePath & path);