forked from lix-project/lix
99 lines
1.9 KiB
C++
99 lines
1.9 KiB
C++
#pragma once
|
|
|
|
#include <map>
|
|
#include <unordered_set>
|
|
|
|
#include "types.hh"
|
|
|
|
namespace nix {
|
|
|
|
/* Symbol table used by the parser and evaluator to represent and look
|
|
up identifiers and attributes efficiently. SymbolTable::create()
|
|
converts a string into a symbol. Symbols have the property that
|
|
they can be compared efficiently (using a pointer equality test),
|
|
because the symbol table stores only one copy of each string. */
|
|
|
|
class Symbol
|
|
{
|
|
private:
|
|
const string * s; // pointer into SymbolTable
|
|
Symbol(const string * s) : s(s) { };
|
|
friend class SymbolTable;
|
|
|
|
public:
|
|
Symbol() : s(0) { };
|
|
|
|
bool operator == (const Symbol & s2) const
|
|
{
|
|
return s == s2.s;
|
|
}
|
|
|
|
// FIXME: remove
|
|
bool operator == (std::string_view s2) const
|
|
{
|
|
return s->compare(s2) == 0;
|
|
}
|
|
|
|
bool operator != (const Symbol & s2) const
|
|
{
|
|
return s != s2.s;
|
|
}
|
|
|
|
bool operator < (const Symbol & s2) const
|
|
{
|
|
return s < s2.s;
|
|
}
|
|
|
|
operator const std::string & () const
|
|
{
|
|
return *s;
|
|
}
|
|
|
|
operator const std::string_view () const
|
|
{
|
|
return *s;
|
|
}
|
|
|
|
bool set() const
|
|
{
|
|
return s;
|
|
}
|
|
|
|
bool empty() const
|
|
{
|
|
return s->empty();
|
|
}
|
|
|
|
friend std::ostream & operator << (std::ostream & str, const Symbol & sym);
|
|
};
|
|
|
|
class SymbolTable
|
|
{
|
|
private:
|
|
typedef std::unordered_set<string> Symbols;
|
|
Symbols symbols;
|
|
|
|
public:
|
|
Symbol create(std::string_view s)
|
|
{
|
|
// FIXME: avoid allocation if 's' already exists in the symbol table.
|
|
std::pair<Symbols::iterator, bool> res = symbols.emplace(std::string(s));
|
|
return Symbol(&*res.first);
|
|
}
|
|
|
|
size_t size() const
|
|
{
|
|
return symbols.size();
|
|
}
|
|
|
|
size_t totalSize() const;
|
|
|
|
template<typename T>
|
|
void dump(T callback)
|
|
{
|
|
for (auto & s : symbols)
|
|
callback(s);
|
|
}
|
|
};
|
|
|
|
}
|