lix/src/libexpr/nixexpr.hh
Eelco Dolstra 18a48d80a0 Show function names in error messages
Functions in Nix are anonymous, but if they're assigned to a
variable/attribute, we can use the variable/attribute name in error
messages, e.g.

while evaluating `concatMapStrings' at `/nix/var/nix/profiles/per-user/root/channels/nixos/nixpkgs/pkgs/lib/strings.nix:18:25':
...
2013-05-16 19:08:02 +02:00

306 lines
7.3 KiB
C++

#pragma once
#include "value.hh"
#include "symbol-table.hh"
#include <map>
namespace nix {
MakeError(EvalError, Error)
MakeError(ParseError, Error)
MakeError(AssertionError, EvalError)
MakeError(ThrownError, AssertionError)
MakeError(Abort, EvalError)
MakeError(TypeError, EvalError)
MakeError(ImportError, EvalError) // error building an imported derivation
/* Position objects. */
struct Pos
{
string file;
unsigned int line, column;
Pos() : line(0), column(0) { };
Pos(const string & file, unsigned int line, unsigned int column)
: file(file), line(line), column(column) { };
bool operator < (const Pos & p2) const
{
int d = file.compare(p2.file);
if (d < 0) return true;
if (d > 0) return false;
if (line < p2.line) return true;
if (line > p2.line) return false;
return column < p2.column;
}
};
extern Pos noPos;
std::ostream & operator << (std::ostream & str, const Pos & pos);
struct Env;
struct Value;
struct EvalState;
struct StaticEnv;
/* An attribute path is a sequence of attribute names. */
typedef vector<Symbol> AttrPath;
string showAttrPath(const AttrPath & attrPath);
/* Abstract syntax of Nix expressions. */
struct Expr
{
virtual void show(std::ostream & str);
virtual void bindVars(const StaticEnv & env);
virtual void eval(EvalState & state, Env & env, Value & v);
virtual Value * maybeThunk(EvalState & state, Env & env);
virtual void setName(Symbol & name);
};
std::ostream & operator << (std::ostream & str, Expr & e);
#define COMMON_METHODS \
void show(std::ostream & str); \
void eval(EvalState & state, Env & env, Value & v); \
void bindVars(const StaticEnv & env);
struct ExprInt : Expr
{
int n;
Value v;
ExprInt(int n) : n(n) { mkInt(v, n); };
COMMON_METHODS
Value * maybeThunk(EvalState & state, Env & env);
};
struct ExprString : Expr
{
Symbol s;
Value v;
ExprString(const Symbol & s) : s(s) { mkString(v, s); };
COMMON_METHODS
Value * maybeThunk(EvalState & state, Env & env);
};
/* Temporary class used during parsing of indented strings. */
struct ExprIndStr : Expr
{
string s;
ExprIndStr(const string & s) : s(s) { };
};
struct ExprPath : Expr
{
string s;
Value v;
ExprPath(const string & s) : s(s) { mkPathNoCopy(v, this->s.c_str()); };
COMMON_METHODS
Value * maybeThunk(EvalState & state, Env & env);
};
struct VarRef
{
Symbol name;
/* Whether the variable comes from an environment (e.g. a rec, let
or function argument) or from a "with". */
bool fromWith;
/* In the former case, the value is obtained by going `level'
levels up from the current environment and getting the
`displ'th value in that environment. In the latter case, the
value is obtained by getting the attribute named `name' from
the attribute set stored in the environment that is `level'
levels up from the current one.*/
unsigned int level;
unsigned int displ;
VarRef() { };
VarRef(const Symbol & name) : name(name) { };
void bind(const StaticEnv & env);
};
struct ExprVar : Expr
{
VarRef info;
ExprVar(const Symbol & name) : info(name) { };
COMMON_METHODS
Value * maybeThunk(EvalState & state, Env & env);
};
struct ExprSelect : Expr
{
Expr * e, * def;
AttrPath attrPath;
ExprSelect(Expr * e, const AttrPath & attrPath, Expr * def) : e(e), def(def), attrPath(attrPath) { };
ExprSelect(Expr * e, const Symbol & name) : e(e), def(0) { attrPath.push_back(name); };
COMMON_METHODS
};
struct ExprOpHasAttr : Expr
{
Expr * e;
AttrPath attrPath;
ExprOpHasAttr(Expr * e, const AttrPath & attrPath) : e(e), attrPath(attrPath) { };
COMMON_METHODS
};
struct ExprAttrs : Expr
{
bool recursive;
struct AttrDef {
bool inherited;
Expr * e; // if not inherited
VarRef var; // if inherited
Pos pos;
unsigned int displ; // displacement
AttrDef(Expr * e, const Pos & pos) : inherited(false), e(e), pos(pos) { };
AttrDef(const Symbol & name, const Pos & pos) : inherited(true), var(name), pos(pos) { };
AttrDef() { };
};
typedef std::map<Symbol, AttrDef> AttrDefs;
AttrDefs attrs;
ExprAttrs() : recursive(false) { };
COMMON_METHODS
};
struct ExprList : Expr
{
std::vector<Expr *> elems;
ExprList() { };
COMMON_METHODS
};
struct Formal
{
Symbol name;
Expr * def;
Formal(const Symbol & name, Expr * def) : name(name), def(def) { };
};
struct Formals
{
typedef std::list<Formal> Formals_;
Formals_ formals;
std::set<Symbol> argNames; // used during parsing
bool ellipsis;
};
struct ExprLambda : Expr
{
Pos pos;
Symbol name;
Symbol arg;
bool matchAttrs;
Formals * formals;
Expr * body;
ExprLambda(const Pos & pos, const Symbol & arg, bool matchAttrs, Formals * formals, Expr * body)
: pos(pos), arg(arg), matchAttrs(matchAttrs), formals(formals), body(body)
{
if (!arg.empty() && formals && formals->argNames.find(arg) != formals->argNames.end())
throw ParseError(format("duplicate formal function argument `%1%' at %2%")
% arg % pos);
};
void setName(Symbol & name);
string showNamePos();
COMMON_METHODS
};
struct ExprLet : Expr
{
ExprAttrs * attrs;
Expr * body;
ExprLet(ExprAttrs * attrs, Expr * body) : attrs(attrs), body(body) { };
COMMON_METHODS
};
struct ExprWith : Expr
{
Pos pos;
Expr * attrs, * body;
unsigned int prevWith;
ExprWith(const Pos & pos, Expr * attrs, Expr * body) : pos(pos), attrs(attrs), body(body) { };
COMMON_METHODS
};
struct ExprIf : Expr
{
Expr * cond, * then, * else_;
ExprIf(Expr * cond, Expr * then, Expr * else_) : cond(cond), then(then), else_(else_) { };
COMMON_METHODS
};
struct ExprAssert : Expr
{
Pos pos;
Expr * cond, * body;
ExprAssert(const Pos & pos, Expr * cond, Expr * body) : pos(pos), cond(cond), body(body) { };
COMMON_METHODS
};
struct ExprOpNot : Expr
{
Expr * e;
ExprOpNot(Expr * e) : e(e) { };
COMMON_METHODS
};
#define MakeBinOp(name, s) \
struct Expr##name : Expr \
{ \
Expr * e1, * e2; \
Expr##name(Expr * e1, Expr * e2) : e1(e1), e2(e2) { }; \
void show(std::ostream & str) \
{ \
str << *e1 << " " s " " << *e2; \
} \
void bindVars(const StaticEnv & env) \
{ \
e1->bindVars(env); e2->bindVars(env); \
} \
void eval(EvalState & state, Env & env, Value & v); \
};
MakeBinOp(App, "")
MakeBinOp(OpEq, "==")
MakeBinOp(OpNEq, "!=")
MakeBinOp(OpAnd, "&&")
MakeBinOp(OpOr, "||")
MakeBinOp(OpImpl, "->")
MakeBinOp(OpUpdate, "//")
MakeBinOp(OpConcatLists, "++")
struct ExprConcatStrings : Expr
{
bool forceString;
vector<Expr *> * es;
ExprConcatStrings(bool forceString, vector<Expr *> * es)
: forceString(forceString), es(es) { };
COMMON_METHODS
};
/* Static environments are used to map variable names onto (level,
displacement) pairs used to obtain the value of the variable at
runtime. */
struct StaticEnv
{
bool isWith;
const StaticEnv * up;
typedef std::map<Symbol, unsigned int> Vars;
Vars vars;
StaticEnv(bool isWith, const StaticEnv * up) : isWith(isWith), up(up) { };
};
}