forked from lix-project/lix
18a48d80a0
Functions in Nix are anonymous, but if they're assigned to a variable/attribute, we can use the variable/attribute name in error messages, e.g. while evaluating `concatMapStrings' at `/nix/var/nix/profiles/per-user/root/channels/nixos/nixpkgs/pkgs/lib/strings.nix:18:25': ...
306 lines
7.3 KiB
C++
306 lines
7.3 KiB
C++
#pragma once
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#include "value.hh"
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#include "symbol-table.hh"
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#include <map>
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namespace nix {
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MakeError(EvalError, Error)
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MakeError(ParseError, Error)
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MakeError(AssertionError, EvalError)
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MakeError(ThrownError, AssertionError)
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MakeError(Abort, EvalError)
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MakeError(TypeError, EvalError)
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MakeError(ImportError, EvalError) // error building an imported derivation
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/* Position objects. */
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struct Pos
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{
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string file;
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unsigned int line, column;
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Pos() : line(0), column(0) { };
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Pos(const string & file, unsigned int line, unsigned int column)
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: file(file), line(line), column(column) { };
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bool operator < (const Pos & p2) const
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{
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int d = file.compare(p2.file);
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if (d < 0) return true;
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if (d > 0) return false;
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if (line < p2.line) return true;
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if (line > p2.line) return false;
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return column < p2.column;
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}
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};
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extern Pos noPos;
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std::ostream & operator << (std::ostream & str, const Pos & pos);
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struct Env;
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struct Value;
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struct EvalState;
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struct StaticEnv;
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/* An attribute path is a sequence of attribute names. */
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typedef vector<Symbol> AttrPath;
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string showAttrPath(const AttrPath & attrPath);
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/* Abstract syntax of Nix expressions. */
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struct Expr
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{
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virtual void show(std::ostream & str);
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virtual void bindVars(const StaticEnv & env);
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virtual void eval(EvalState & state, Env & env, Value & v);
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virtual Value * maybeThunk(EvalState & state, Env & env);
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virtual void setName(Symbol & name);
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};
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std::ostream & operator << (std::ostream & str, Expr & e);
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#define COMMON_METHODS \
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void show(std::ostream & str); \
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void eval(EvalState & state, Env & env, Value & v); \
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void bindVars(const StaticEnv & env);
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struct ExprInt : Expr
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{
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int n;
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Value v;
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ExprInt(int n) : n(n) { mkInt(v, n); };
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COMMON_METHODS
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Value * maybeThunk(EvalState & state, Env & env);
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};
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struct ExprString : Expr
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{
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Symbol s;
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Value v;
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ExprString(const Symbol & s) : s(s) { mkString(v, s); };
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COMMON_METHODS
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Value * maybeThunk(EvalState & state, Env & env);
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};
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/* Temporary class used during parsing of indented strings. */
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struct ExprIndStr : Expr
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{
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string s;
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ExprIndStr(const string & s) : s(s) { };
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};
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struct ExprPath : Expr
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{
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string s;
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Value v;
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ExprPath(const string & s) : s(s) { mkPathNoCopy(v, this->s.c_str()); };
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COMMON_METHODS
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Value * maybeThunk(EvalState & state, Env & env);
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};
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struct VarRef
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{
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Symbol name;
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/* Whether the variable comes from an environment (e.g. a rec, let
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or function argument) or from a "with". */
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bool fromWith;
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/* In the former case, the value is obtained by going `level'
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levels up from the current environment and getting the
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`displ'th value in that environment. In the latter case, the
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value is obtained by getting the attribute named `name' from
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the attribute set stored in the environment that is `level'
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levels up from the current one.*/
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unsigned int level;
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unsigned int displ;
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VarRef() { };
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VarRef(const Symbol & name) : name(name) { };
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void bind(const StaticEnv & env);
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};
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struct ExprVar : Expr
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{
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VarRef info;
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ExprVar(const Symbol & name) : info(name) { };
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COMMON_METHODS
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Value * maybeThunk(EvalState & state, Env & env);
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};
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struct ExprSelect : Expr
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{
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Expr * e, * def;
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AttrPath attrPath;
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ExprSelect(Expr * e, const AttrPath & attrPath, Expr * def) : e(e), def(def), attrPath(attrPath) { };
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ExprSelect(Expr * e, const Symbol & name) : e(e), def(0) { attrPath.push_back(name); };
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COMMON_METHODS
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};
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struct ExprOpHasAttr : Expr
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{
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Expr * e;
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AttrPath attrPath;
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ExprOpHasAttr(Expr * e, const AttrPath & attrPath) : e(e), attrPath(attrPath) { };
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COMMON_METHODS
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};
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struct ExprAttrs : Expr
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{
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bool recursive;
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struct AttrDef {
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bool inherited;
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Expr * e; // if not inherited
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VarRef var; // if inherited
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Pos pos;
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unsigned int displ; // displacement
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AttrDef(Expr * e, const Pos & pos) : inherited(false), e(e), pos(pos) { };
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AttrDef(const Symbol & name, const Pos & pos) : inherited(true), var(name), pos(pos) { };
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AttrDef() { };
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};
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typedef std::map<Symbol, AttrDef> AttrDefs;
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AttrDefs attrs;
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ExprAttrs() : recursive(false) { };
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COMMON_METHODS
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};
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struct ExprList : Expr
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{
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std::vector<Expr *> elems;
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ExprList() { };
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COMMON_METHODS
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};
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struct Formal
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{
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Symbol name;
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Expr * def;
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Formal(const Symbol & name, Expr * def) : name(name), def(def) { };
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};
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struct Formals
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{
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typedef std::list<Formal> Formals_;
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Formals_ formals;
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std::set<Symbol> argNames; // used during parsing
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bool ellipsis;
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};
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struct ExprLambda : Expr
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{
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Pos pos;
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Symbol name;
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Symbol arg;
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bool matchAttrs;
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Formals * formals;
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Expr * body;
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ExprLambda(const Pos & pos, const Symbol & arg, bool matchAttrs, Formals * formals, Expr * body)
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: pos(pos), arg(arg), matchAttrs(matchAttrs), formals(formals), body(body)
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{
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if (!arg.empty() && formals && formals->argNames.find(arg) != formals->argNames.end())
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throw ParseError(format("duplicate formal function argument `%1%' at %2%")
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% arg % pos);
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};
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void setName(Symbol & name);
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string showNamePos();
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COMMON_METHODS
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};
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struct ExprLet : Expr
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{
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ExprAttrs * attrs;
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Expr * body;
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ExprLet(ExprAttrs * attrs, Expr * body) : attrs(attrs), body(body) { };
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COMMON_METHODS
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};
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struct ExprWith : Expr
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{
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Pos pos;
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Expr * attrs, * body;
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unsigned int prevWith;
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ExprWith(const Pos & pos, Expr * attrs, Expr * body) : pos(pos), attrs(attrs), body(body) { };
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COMMON_METHODS
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};
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struct ExprIf : Expr
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{
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Expr * cond, * then, * else_;
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ExprIf(Expr * cond, Expr * then, Expr * else_) : cond(cond), then(then), else_(else_) { };
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COMMON_METHODS
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};
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struct ExprAssert : Expr
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{
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Pos pos;
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Expr * cond, * body;
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ExprAssert(const Pos & pos, Expr * cond, Expr * body) : pos(pos), cond(cond), body(body) { };
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COMMON_METHODS
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};
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struct ExprOpNot : Expr
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{
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Expr * e;
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ExprOpNot(Expr * e) : e(e) { };
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COMMON_METHODS
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};
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#define MakeBinOp(name, s) \
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struct Expr##name : Expr \
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{ \
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Expr * e1, * e2; \
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Expr##name(Expr * e1, Expr * e2) : e1(e1), e2(e2) { }; \
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void show(std::ostream & str) \
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{ \
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str << *e1 << " " s " " << *e2; \
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} \
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void bindVars(const StaticEnv & env) \
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{ \
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e1->bindVars(env); e2->bindVars(env); \
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} \
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void eval(EvalState & state, Env & env, Value & v); \
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};
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MakeBinOp(App, "")
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MakeBinOp(OpEq, "==")
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MakeBinOp(OpNEq, "!=")
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MakeBinOp(OpAnd, "&&")
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MakeBinOp(OpOr, "||")
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MakeBinOp(OpImpl, "->")
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MakeBinOp(OpUpdate, "//")
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MakeBinOp(OpConcatLists, "++")
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struct ExprConcatStrings : Expr
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{
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bool forceString;
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vector<Expr *> * es;
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ExprConcatStrings(bool forceString, vector<Expr *> * es)
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: forceString(forceString), es(es) { };
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COMMON_METHODS
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};
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/* Static environments are used to map variable names onto (level,
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displacement) pairs used to obtain the value of the variable at
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runtime. */
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struct StaticEnv
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{
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bool isWith;
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const StaticEnv * up;
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typedef std::map<Symbol, unsigned int> Vars;
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Vars vars;
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StaticEnv(bool isWith, const StaticEnv * up) : isWith(isWith), up(up) { };
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};
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}
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