forked from lix-project/lix
* Implemented withs.
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9985230c00
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110d155778
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@ -72,7 +72,8 @@ void run(Strings args)
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doTest(state, "let { x = 1; body = x; }");
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doTest(state, "let { x = 1; body = x; }");
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doTest(state, "with { x = 1; }; x");
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doTest(state, "with { x = 1; }; x");
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doTest(state, "let x = 2; in with { x = 1; }; x"); // => 2
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doTest(state, "let x = 2; in with { x = 1; }; x"); // => 2
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doTest(state, "with { x = 1; }; with { x = 2; }; x"); // => 1
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doTest(state, "with { x = 1; }; with { x = 2; }; x"); // => 2
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doTest(state, "with { x = 1; }; with { y = 2; }; x"); // => 1
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doTest(state, "[ 1 2 3 ]");
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doTest(state, "[ 1 2 3 ]");
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doTest(state, "[ 1 2 ] ++ [ 3 4 5 ]");
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doTest(state, "[ 1 2 ] ++ [ 3 4 5 ]");
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doTest(state, "123 == 123");
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doTest(state, "123 == 123");
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@ -253,8 +253,6 @@ Value * EvalState::lookupVar(Env * env, const Symbol & name)
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Bindings::iterator j = i->second.attrs->find(name);
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Bindings::iterator j = i->second.attrs->find(name);
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if (j != i->second.attrs->end()) return &j->second;
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if (j != i->second.attrs->end()) return &j->second;
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}
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}
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throwEvalError("urgh! undefined variable `%1%'", name);
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#endif
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#endif
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}
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}
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@ -483,13 +481,15 @@ void ExprList::eval(EvalState & state, Env & env, Value & v)
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void ExprVar::eval(EvalState & state, Env & env, Value & v)
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void ExprVar::eval(EvalState & state, Env & env, Value & v)
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{
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{
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printMsg(lvlError, format("eval var %1% %2% %3%") % fromWith % level % displ);
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if (fromWith) {
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abort();
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} else {
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Env * env2 = &env;
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Env * env2 = &env;
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for (unsigned int l = level; l; --l, env2 = env2->up) ;
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for (unsigned int l = level; l; --l, env2 = env2->up) ;
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if (fromWith) {
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Bindings::iterator j = env2->values[0].attrs->find(name);
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if (j == env2->values[0].attrs->end())
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throwEvalError("undefined variable `%1%'", name);
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v = j->second;
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} else {
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state.forceValue(env2->values[displ]);
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state.forceValue(env2->values[displ]);
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v = env2->values[displ];
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v = env2->values[displ];
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}
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}
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@ -655,17 +655,26 @@ void EvalState::autoCallFunction(const Bindings & args, Value & fun, Value & res
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void ExprWith::eval(EvalState & state, Env & env, Value & v)
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void ExprWith::eval(EvalState & state, Env & env, Value & v)
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{
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{
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abort();
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Env & env2(state.allocEnv(1));
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#if 0
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Env & env2(state.allocEnv());
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env2.up = &env;
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env2.up = &env;
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Value & vAttrs = env2.bindings[state.sWith];
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state.eval(env, attrs, env2.values[0]);
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state.eval(env, attrs, vAttrs);
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state.forceAttrs(env2.values[0]);
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state.forceAttrs(vAttrs);
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/* If there is an enclosing `with', copy all attributes that don't
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appear in this `with'. */
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if (prevWith != -1) {
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Env * env3 = &env;
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for (unsigned int l = prevWith; l; --l, env3 = env3->up) ;
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foreach (Bindings::iterator, i, *env3->values[0].attrs) {
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Bindings::iterator j = env2.values[0].attrs->find(i->first);
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if (j == env2.values[0].attrs->end())
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(*env2.values[0].attrs)[i->first] = i->second; // !!! sharing
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}
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}
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state.eval(env2, body, v);
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state.eval(env2, body, v);
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#endif
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}
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}
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@ -264,6 +264,18 @@ void ExprLet::bindVars(const StaticEnv & env)
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void ExprWith::bindVars(const StaticEnv & env)
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void ExprWith::bindVars(const StaticEnv & env)
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{
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{
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/* Does this `with' have an enclosing `with'? If so, record its
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level so that we can copy the attributes of the enclosing
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`with'. */
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const StaticEnv * curEnv;
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unsigned int level;
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prevWith = -1;
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for (curEnv = &env, level = 0; curEnv; curEnv = curEnv->up, level++)
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if (curEnv->isWith) {
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prevWith = level;
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break;
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}
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attrs->bindVars(env);
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attrs->bindVars(env);
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StaticEnv newEnv(true, &env);
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StaticEnv newEnv(true, &env);
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body->bindVars(newEnv);
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body->bindVars(newEnv);
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@ -170,6 +170,7 @@ struct ExprWith : Expr
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{
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{
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Pos pos;
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Pos pos;
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Expr * attrs, * body;
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Expr * attrs, * body;
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int prevWith;
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ExprWith(const Pos & pos, Expr * attrs, Expr * body) : pos(pos), attrs(attrs), body(body) { };
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ExprWith(const Pos & pos, Expr * attrs, Expr * body) : pos(pos), attrs(attrs), body(body) { };
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COMMON_METHODS
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COMMON_METHODS
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};
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};
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